For all things Battletech. Mainly this means having a couple pilots with multishot, using at least 2 mechs that are reasonably mobile (55 ton movement or 4xJJs minimum), and bringing anLRM boat that can stick with the convoy and fire indirectly at anything you see. Like all major factions, Clan Smoke Jaguar appears in MechWarrior Online, including some of its trademark 'Mech chassis, in-cockpit decorations and 'Mech decals and paintjobs. Everything is based on a unified system. We also use this in conjunction with BV limits. Assault 400 tons Heavy 300 tons Medium 220 tons Light 140 tons. Clan Protectorate. Erik theNoble. Determine Company Composition 333 Determine Lance Composition 333 Roll on Random Assignment Tables 334 WARFARE SYMBOLOGY 336 BATTLEFORCE: CONVERSION RULES. Randomize your starting lance. Lance Composition: I like Grasshoppers (or Guillotines) as either the finisher for a medium Lance of jump capable mechs, where it can use its 4/6/4 speed to kinda keep up with the 5/8/5 and 6/9 mechs, using its LRM5 and Large Laser as it takes an extra turn or two to bring its medium lasers into play. Unleash the Northwind Highlanders Command Lance! Included is the new Gunslinger, re-posed and jumping Highlander, and new variants of the Grasshopper and Warhammer—no assembly required—along with four MechWarrior pilot cards and four Alpha Strike cards. Higher end of the light range and fast mediums. BattleTech: Inner Sphere Battle Lance. 3 3028; 4. You want the speed so that they can get ahead of your fire support/missile support units and control the engagement, and you want the armor so that they can. 5. Rules [] First Succession War []. And jewel is highly probable you will trim this mech until than good Assault mechs appear. 5 skull and tear apart slow lumbering assault mechs at range with ER weapons. Completely randomly. This lance composition is one of my favorites because it can work for a lot of games at 4-6k BV. de. The infamous Black Widow Company was a semi-independent unit within the larger mercenary unit Wolf's Dragoons, formed and led throughout its existence by Natasha Kerensky, the "Black Widow". Game Rules [] First Succession War []. The ELH is made up of mixed regiments, integrated down to the lance. Primarily because I'm…Any combination of 4 pilots that are 10 across the board in any lance composition will work. Hi, I'm at the Point of No Return where it tells me I'll need to be capable of fielding multiple fully-equipped lances. 3 3050; 5. SPOILER. "Add 5 percent of the total BV of all units in a C3 network to each of the units linked by each network. Predictably, when Sphere do not dominate in numbers, and…Clans - BattleTechWiki. Wolf's Dragoons were among the five mercenary units presented in the original BattleTech boardgame (the others being the Eridani Light Horse, Hansen's Roughriders, 21st Centauri Lancers and Lindon's Company), and as such have been part of the BattleTech universe right from the very beginning. My usual lance is. Battle Lances are best when they are faster/more mobile than average, and have more armor. BATTLETECH 101, Lance Composition ~ explore tailoring a Lance to a desired play style. Hello amazing Reddit MechWarriors, coming to you for advice on Lance composition, as I feel a bit in a rut heading to the middle of the campaign. Stompers should be fast and equipped towards melee damage, so any melee damage boosts you can get and weapons that can fire in melee (slasers or machine guns. "I have the Commanders Ed book, and under the Lance/Star/Level II section it states Inner Sphere Lances are 4 Mechs or Vehicles, and that Clans are 5 Mechs or 10 Vehicles". The biggest engine rating in Battletech universe, for mechs, is 400. 24OCT UPDATE: Paradox is helping us get the word out about our BATTLETECH Friday Night Fights! See you there! ORIGNAL POST: This is a "Calling Message" for BATTLETECH's Friday Night Fights (FNF. I'm still slightly confused about mech refitting but I'm trying to simplify that by just removing all JJ and. Specialized Lances: Battle Lance: Battlemaster (CPT), Grasshopper, Warhammer, and a Marauder. I'm not the best painter but I'm happy with what I do. My lance composition is an Orion with LRM55 and breaching shot. 37 votes, 14 comments. Pick a lance composition that focuses on this rather than raw damage output or prestige/icon mechs. Often employs unnecessarily aggressive. The Inner Sphere Battle Lance is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. Reply reply KausticSwarm • You can dismount/swarm in the same action around. Harcagnel. It really depends on the era, honestly. The ELH is made up of mixed regiments, integrated down to the lance. « Reply #1 on: 10 July 2022, 12:33:54 ». 3 jump MP is a great goal on a battle armour suit. 2) One high-alpha finisher. At least 50 percent of the Striker/Cavalry. MAD-3R (3x UAC/2 + 4x ER MLas) - This is a total monster headshot machine. Unlike the widely-standardized lance or platoon, or armored formations which often vary in name only between factions, aerospace fighter and naval formations throughout the Inner Sphere and Periphery are anything but standardized. In this week’s tabletop post we are going full Battletech by exploring some starting lance ideas. Warhammer 8D Battlemaster K3 Orion-MC Cicada 3G The league has some various modified rules that allows small changes before each match on a points based system and various changes to tech. Since most of the uhlans were formerly members of the Kathil 3rd Militia Battalion. Battle of Tukayyid BoT. Even a one mech lance can be, depending on the chassis and the setup. And mummy bear insane Stalker, maybe the most powerfull of all, i don't remember the weapons setting but this slow poke is loaded with weapons, something like 2xLRM20 3xSRM6 and medium lasers. With tough enough. Davion may have a lot, and really like the design, but ye olde CN9-A is found everywhere and downright common (especially in the Succession Wars era). Valheim Genshin. Crypto5Gallery. Given the age of the book, it stands to reason that Schmitt was. Anyway, hope this makes sense. As of 3055, Cranston Snord had returned to Clinton with one lance while one battalion was sent to Edasich on garrison duty; the remainder of the unit. My standard setup has one medium scout, one LRM boat, and then whatever the mission reqiures. Lance composition: 2 Archers, 2 dedicated melee mechs (with jump jets and all related cheese). BATTLETECH 301, Jump Cavalry: Fire and Mobility ~ BATTLETECH's TacSIM breaths Big and Stompy Life into Cavalry. Between 2808 and 2819, the lance composition is. Rules [] First Succession War []. Lance Composition - 4th SW. As of June 15th, we are open again. Formerly known as Kincade's Rangers and Renshield's Dragoons. Jagermech -> Orion K (Align with Victoria's lance in Coronation Day) SLDF Atlas II -> SLDF Black Knight (Align with award of first SLDF mech reward) Use only the . The trademark is currently owned by Topps and, for videogames, Microsoft's Xbox Game. The same as the 3025 composition, but an entirely different recon lance: Command Lance: Marauder - Col Carlye. I started with a fire support lance, leaving the Vindicator and the BJ but. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. BattleTech Rules. The armor piercing is only really useful against Turrets. help Reddit App Reddit coins Reddit. Jagermech -> Orion K (Align with Victoria's lance in Coronation Day) SLDF Atlas II -> SLDF Black Knight (Align with award of first SLDF mech reward) Use only the . I built a program that takes in a listing of all the mech models I have and a BV total to keep them under and randomly creates a few different lances (in terms of models) and lists out all the variant combinations that fit under the BV. Multi-shot is also efficient for removing dodge chevrons. The subreddit of Harebrained Schemes' Battletech Turn-Based Strategy Game. Assault 400 tons Heavy 300 tons Medium 220 tons Light 140 tons. Regardless of lance composition, my gameplay has focused on 2x direct attack, 1x long range direct fire, 1x long range indirect fire. Representing the Pillar of Steel in the Five Pillars which support the Combine, the DCMS is the center around which all life in the Combine revolves. I see lots of complaints about Smithon and I had some problems myself too. Second spotter on the heavier end of the spectrum for protection, like a Tessen. Each of these packs bundled together a certain collection of four 'Mechs (not. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. “Lyran Scout Lance” may also be refereed to as “Steiner Scout Lance”, “Lyran. The Inner Sphere Striker Lance was created as a part of the. Through salvage, all things are possible. Hi guys, i thought we should make this thread to discuss some MP strategy issues :-)Location: Sax Difficulty: 4. This lance is a conservative composition designed to maximize long-range firepower and keep out of range of enemy retaliation. Game Rules [] First Succession War []. I think the example from FM:SLDF is a light lance made up of a Locust, two hovercraft and a jump infantry platoon. A 'Mech lance consists of four separate BattleMechs and are categorized based upon the average weight of the 'Mechs that comprise it (, light, medium, heavy or assault). Assault lance/"steiner scout lance": all the biggest bois, and they came to play. 265 of Total Warfare. If I somehow don't have anything better, the BJ-1 Refitted with a single AC/5, the Vindicator modded into a laser/SRM Striker, the Hawk converted to an LRM boat, and that salvage Centurion as an LRM boat works for me. The Atlas II holds the Gauss rifle, AC20 + MLs, two more are AC20 + MLs + SRMs and the last KGC is the LRM mech with 2 LRM20 and one LRM10. The Inner Sphere Battle Lance is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. Through salvage, all things are possible. The urbies came from there. BATTLETECH 101 Lance Composition ~ explore tailoring a Lance to a desired play style BATTLETECH 201 The BATTLETECH Stability System and YOU ~ mitigate against being Knocked Down, and explore tactics to Knock Down your opponent BATTLETECH 301 Jump Cavalry: Fire and Mobility ~ BATTLETECH's TacSIM breaths Big and Stompy Life into Cavalry Tactics. Greetings, fellow Commanders! I’m writing to brainstorm together with you which might be the best 50-tonners Lance’s set-up for 4-skulls-and-a-half Alliance FP missions limiting deployment to 50-tons-or-less BattleMech, such as the once met in the Davion, Stainer and Marik Alliances’ ones (even though I bet that Liao and Kurita’s ones. Bigger Drops certainly seems like it would make the game more interesting for Lance composition, if slightly less balanced. Mainly once the story is over, its less interesting to play. And then add new mechs to your starting lance (look for the blackjack ID in simgameconstants). BATTLETECH now supports displays with 21:9, 64:27 and 43:18 aspect ratios. If you play AS at the larger scale of 8v8 or 12v12 games take about as long as a standard game of Battletech. Fire Support: Archer (LT), Crusader, Catapult, and a Griffin. The Inner Sphere Direct Fire Lance was created as a part of the. Striker, Cavalry, Fire, Command, Scout) only help a bit. I run my base killer lance with a similar build: Heavy with juggernaut and piloting, ac20 mech with breaching shot and piloting, a light scout with tactics and piloting, and a lrm support with tactics and gunnery. Atlanta Hawks. A lot of people are giving good advice here, but if you wanted to do a Draconis Combine lance in the Jihad and Dark Age eras (3067+), they actually have some mechs they developed in conjunction with Clan Nova Cat that you could use such as the Avalanche and its much better updated version the Wendigo, the. In combat, that often translates into being able to take an other shot instead of having break off to cool down. Fixed an issue where achievements regarding lance composition could be unlocked by using lances of less than 4 'Mechs. Battle Armour Squad (lance equivalent): 4-6 squads (4-6 BA per squad. Usually the other 2 lances being some kind of heavy/assault lance and one being something more mobile like a recon or cavalry lance. The ammo cannot explode but the Gauss itself can. Composition History 3028 . C3i is +5% increase per mech in the network. Hassan Ali Kahled. . Lance 2 - Main battle line. A full 5 batallion regiment was the only number of mechs that would divide fairly evenly and i assumed that mech chassies would be evenly spread to maximize the take all comers aproach to. The player, a rookie warrior of Clan Ghost Bear, must face marauding Smoke Jaguars, crusader Wolf warriors and more, and prove their worth or die in the attempt. For purposes of this guide, the "average player" is defined as follows. 5. All Systems Nominal Members Online. dsiOneBAN2. I like both but it's easier to get others into alpha strike so I play that more. To reliably hit the zippy ones in early game using sensor lock is the game changer. Dropping the engine on the cicada. That's more than enough to take down anything. Which starts to make list building seem pointless since you can literally field any force composition using just what you have on hand. Bring some new forces to your battlefield with the three new ForcePacks available today from the Catalyst Game Labs web store: The Proliferation Cycle, the UrbanMech Lance, and the Snord’s Irregulars Assault Lance! And, coming next Friday, July 7 in the Catalyst web store: plushies!! The plushy UrbanMech (Liao), Archer (Kell. Nothing says Steiner lance like having your scout. The idea for lance in Battletech (mixed unit of 4 mechs) comes from that. At least 1 of the spotters, like the Ostscout. de. That whole Flashpoint is veey easy, all the opponents have no armor. They also feature prominently in. During the unit's first few decades, it included several 'Mechs that were,. Warhammer) or click the Randomize button and a list of units will be displayed. , light,. A new naming convention was introduced that made the First Liao Dragoons the official name of the regiment. Description []. First Succession War []. Command Lance - Pretty self explanatory. 8 out of 5 stars. And lance (4) of vehicles and or infantry and the. This works for testing a single mech loadout to a full lance composition and will save you massive amounts out time and money. It also employs its lighter machines with the Command Lance's light 'Mechs for scouting assignments. Despite having to haul. Hey folks! I'm currently writing up an organisational chart for my Battalion and I'm wondering if there is any formal sense in…Publication date: 09/01/2022. Running through the campaign for the first time, and wondering what I should be shooting for as a late game lance comp. Wanted to see what people might think on a lance comp. When combined with weight class, it may drop "Battle", ie "Heavy Lance". 9. Add in a CP-10-Z with the Command Suite, and. Founded by the legendary MechWarrior Morgan Kell and his brother Patrick, the Kell Hounds have. These are metal versions of the "Introductory Box" miniatures still made to order by Iron Wind Metals. PlEGUY • 3 yr. - Atlas 2 x AC20 + 1 medium laser. Deck Composition . Albireo May 9, 2018 @ 7:49pm. -Battle lance is your mainline combatants, focusing on armor and firepower over speed. ADVANCED AEROSPACE ADVANCED AEROSPACE MOVEMENT Strategic. All things BattleTech, including the tabletop games, miniatures, fiction and video games. 1 3026–3037 Individuals of the Unit; 5. and that thing don't overheat much. 140: "BattleTech Rules - Capellan Confederation"Ideally my unit would have 3 - 4 lances total, i. 2 rac/5s with multitarget breaching shots can deliver 480 dmg split between 2 targets a turn. The boxed set as a more developed introduction to BattleTech that complements the more compact BattleTech: Beginner Box boxed set (and its successor. Be prepared to do this 3 times, and adjust your lance composition(s) to each deficit level. A company is just the equivalent of three lances. However, highly skilled players might be able to complete the same mission with a lighter weight lance, or even with fewer than four mechs, and lesser experienced mech warriors compared to a lesser skilled player who might need a heavier lance composition of four mechs with more experienced mech warriors. Composition History [] 2990 []. Next level lance composition: Cyclops Q - 7 inferno++ and a flamer to get free head shots Cyclops HQ - who cares what weapons, it's here for damage reduction Phoenix Hawk 1b - to jump behind things and remove unwanted garbage from the salvage pool while drawing fire Marauder 2R - to head pop. ) While I. The Undead Lance was born of fire and mystery. Comprised almost entirely of Assault BattleMechs and known for its reckless approach in combat, Zeta Battalion saw three commanding officers killed in combat in its first fourteen years of service. Give Rac/5s a go. The Legion was also. Turn 2, reserve the Mech with TAG/NARC down, use the rest of the lance first, they get the benefits again. Battletech is for fun, build your lances however you want. - 1 King Crab 2 x AC20 - That Highlander with old techs. 10. Premium Powerups Explore Gaming. Unit Description []. daveyseed • 10 mo. BATTLETECH 101 Lance Composition ~ explore tailoring a Lance to a desired play style BATTLETECH 201 The BATTLETECH Stability System and YOU ~ mitigate against being Knocked Down, and explore tactics to Knock Down your opponent BATTLETECH 301 Jump Cavalry: Fire and Mobility ~ BATTLETECH's TacSIM breaths. If I somehow don't have anything better, the BJ-1 Refitted with a single AC/5, the Vindicator modded into a. About this item . Doesn't even have to be Battletech minis, you can use checkers, bottle caps, even rocks and twigs. Stats. Lance composition question . Advertisement Coins. At its height the SLDF was the largest military force known to man, composed of over 100 million soldiers organized into 486 divisions. Battletech was originally designed with the idea of WW2 tanks slugging it out, not artillery wars. Occasionally a fourth lance of aerospace fighters will be assigned to the Company to reinforce the primary BattleMech units. Advertisement Coins. I prefer games more on the 400-450 side with about 12-16 combined arms units a side. I am so angry, an entire iron man campaign down the. misterzigger • 1 yr. There's no tournament scene outside of some local groups. Unlike the widely-standardized lance or platoon, or armored formations which often vary in name only between factions, aerospace fighter and naval formations throughout the Inner Sphere and Periphery are anything but standardized. limit. I already have the mechs rolled. Lance formation abilities can make them really useful. It's going to cost a bit and the initial cost of the Leopard is hefty when starting out. In the typical lance formation the heavy mech is the "anvil" that sets the line of battle and. 2 3040; 5. Aerospace lance: 2 units (A company would be 6 units) Infantry Platoon (lance equivalent): Anywhere from 8-28 depending on infantry type. Shop Collectible Avatars. Sergeant; Posts: 132; Re: Vehicle Lance Composition NumbersRATs don't quite work that way. BATTLETECH 201, The BATTLETECH Stability System and YOU ~ mitigate against being Knocked Down, and explore tactics to Knock Down your opponent. Target your opponents most powerful mech they sunk a good chunk of points into to get, and get it. Assault lance/"steiner scout lance": all the biggest bois, and they came to play. Fixed an issue where the selection field in dropdowns would display multiple selections. Occasionally a fourth lance of aerospace fighters will be assigned to the Company to reinforce the primary BattleMech units. Rarely multi shoot is efficient in comparison of concentrating fire. What's your preferred lance composition and play style? I tend to run heavy armor and big guns, with virtually no use of jump jets except for my sniper. e. They dropped a full lance with the beast. The Draconis Combine is one of the five Successor States of the Inner Sphere. Between 2786 and 2807, the composition of randomly generated lances from the Eighth Sword of Light are determined using a single roll on the Random Unit Assignment Tables per lance, with all of the lance 'Mechs being the resulting type. Tips, Tactics and Lance composition to put the hurt on the Directorate! I've seen some comments around here about the game being too hard and unforgiving. battletech lance composition. Luckily for we achievement hunters out there, most of them come from simply playing the game long enough, and only a couple require stupid amounts of luck and/or prior planning. Fixed an issue where the background UI was interactable during login or account creation. I think the example from FM:SLDF is a light lance made up of a Locust, two hovercraft and a jump infantry platoon. BattleTech - The Board Game of Armored Combat » BattleTech Player Boards ». Between 2808 and 2819, the lance composition is determined using two. All things BattleTech, including the tabletop games, miniatures, fiction and video games. Alyina Mercantile League. And mummy bear insane Stalker, maybe the most powerfull of all, i don't remember the weapons setting but this slow poke is loaded with weapons, something like 2xLRM20 3xSRM6 and medium lasers. If you. They're great for quickly generating a typical flavored force at lance and company level, but don't extend up in scale very well due to the limit of the 2d6 entries. Subreddit for RogueTech, a mod for BattleTech from HBS. Jun 4, 2019. ago. I have 3 maxed out lancers who can multitarget and ignore guard driving the other king crab with same loadout as 1st one, an atlas sporting rarest ac 20 and lrm 20 in. Clan Nova Cat. I have beaten the campaign, and now, while playing career mode, I'm creating my first assault lance (currently, only 1 of them is an assault mech) Usually, I had 1 mech dedicated to LRM, 1 mech dedicated to AC20 / or AC10 plus stuff, and two other less specific mechs. Lore accurate lance composition. In battletech There are mercenary vehicle units There are mercenary infantry units, you really don't want. A. A "Cavalry Lance", also more known as a "Striker Lance", has requirements in the Campaign Ops book. 6 Or lance composition would have any game battletech master unit spreadsheet pulls all great for heavier mechs early missions, item is good tonnage remaining. High heatcost, but the highest base damage single-shots available in a non-Loading long-range weapon. 55 €29. The biggest issue is that it. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. COMPANY (Co. Let me start by saying that I've never played a game like Battletech before. The others are more broadly used by all the. Higher end mediums and heavies. Each side should have around 350 PV (skill 4) for 2x lances. It really depends on the era, honestly. Alpha Strike Lance Packs AS Lance Packs. I can now picture Aqua as an Urbie and my day is complete. Centurion. Unknown. When combined with weight class, it may drop "Battle", ie "Heavy Lance" most likely means "Heavy Battle Lance". Sure, I was way over geared, but these guys were bad even for npcs. I went with a lighter blue and gray. Since the Black Knight. Unlike the medieval weapon of the same name, the Lance is a long, thin spike that juts out from a 'Mech's. Then dropkick same enemy with your brawler. Age Range: 13 Years. Description[ edit] Spotlight On: Crescent Hawks (abbreviated SO:Crescent Hawks) is the first in a series of campaign supplements designed to details on combat units featured in the BattleTech Universe. This is a very good information. Fixed an issue where the selection field in dropdowns would display multiple selections. The crunchy randomness of Battletech provides a higher level of drama, Alpha Strike is about the plan. 5t(680pts) of armor with a recon pilot all the way through to the end game. Alexandra "Lexi" Cherenkov, VTR-9B Victor; Paul Devries, HBK-4G. Steiner is actually the most drastic change, assault 10%, heavy 25%, medium 30% and lights 35% but tend to group the heavier mechs. Clan Sea Fox. I don't really have the best weapons/mechs, yet. Move in packs to focus fire / overlap fields of fire to keep Dashers and Battle Armor out of your rear arcs. $3172. BattleTech. If I had my pick I'd probably take a couple of thunderbolts, a shadowhawk and a wolverine. Rarely multi shoot is efficient in comparison of concentrating fire. I have Battletech A game of armored combat and a bought a number of other rule books but I don't see a clear method for building lances. An experienced player will probably win against you, but inexperienced or plain unlucky opponents will be. This guide assumes that you have completed the tutorial and have a basic grasp of the UI, conducting battles, and weapons available, and are starting to explore. So for C3/C3i networks: Multiply the number of units in the network by . Newbies had to learn all kinds of quick and dirty lessons. Rest of weapons. I believe in the. But for me a good lance at this point would consist of a shadowhawk, a centurion, a wolverine and probably a vindicator. Lance that does the fighting, the jack of all trades, the workhorse. Easy Mode: All of that stuff, except you’ll be exploiting the fact that Assault Mechs have extremely high BV even with few or no weapons attached. Primary weapons : UACs, Lasers, SRMs, LRMs. ago. The main thing is patience early so you're not scrambling to catch up and having the right lance composition. The Inner Sphere Battle Lance was created as a part of the Clan. What can you come up with as the stereotypical House lance, circa 3025, for any lance designation. The Atlas II holds the Gauss rifle, AC20 + MLs, two more are AC20 + MLs + SRMs and the last KGC is the LRM mech with 2 LRM20 and one LRM10. So you could definitely still find stuff like the Stalker or even an Atlas in service (in the very first Battletech novel the main character runs into a Liao pilot with a salvaged Zeus!), just not as common. ↑ Era Report: 2750, p. Catalyst Game Labs BattleTech Mini Force Pack: Inner Sphere Fire Lance for 15 years. Please refer to rules before posting. well forever in Battletech. These were based off the Advanced. 1 3025; 5. Also throw the Raptor II in here. That is the answer to your question. The standard aerospace lance consists of two aerospace fighters and associated technical personnel. King Crab 2 is a missile boat: 2 LRM 20 (4 tons of ammo), 2 SRM4 (2 tons ammo), missile TTS of course, 4 m-Lasers, 8 additional heat sinks, another lancer in the cockpit. Dear reader, think of a lance composition like this: You have a Tank - (brawler. They're all good mechs with plenty of variant models for you to choose from, and the lance composition is decent for a moderate BV assault force. It could be twelve mechs, it could be one mech, two fighters, three tanks and an infantry platoon. A Level II, roughly analogous to a reinforced lance or demi-company, consists of six Level I formations. They are going to be a special forces squad, but I have been asked about how they should go about for party composition and I wanted to ask the communities thoughts on this before forming my own idea on how party comp works for a battletech lance. I prefer medium pulse lasers. My clan tech medium lance is 4. The game was funded through Kickstarter, reaching all. At it's core, Battletech is a puzzle game, the challenge is to solve fights with minimal investment. The answer is 3/5/3. BattleTech is a game based on improvisation and adaptation: between finances, biome type, mission variety, and equipment availability, you’ll rarely – if ever – be fielding the ideal mix of. There are times when it feels that way for sure. No Black Market access, even. If you like the content, feel free to subscribe GUIDESThis is a series. Unknown. That's a fair take; I was basing it on the Standard Lance being 2 Heavies, 1 Medium, and 1 Light, but the argument of Mediums being the baseline due to the 30/40/20/10 split of L/M/H/A probably has more merit, too. Primary weapons : LRMs. Struggling, Need Basic Advice. BattleTech, 2nd Edition, came with a rulebook (with a proper cover) with gaming and 'Mech construction rules. Building single-range loadouts is probably superior in most respects. If they don’t, no worries, less than 2 hours and we’re playing something new. All Systems Nominal. 4. But if you had to split up to cover objectives, I'd be worried about the fire and recon lances doing that job unsupported. We also use this in conjunction with BV limits. The well-balanced lances would probably be what I use most of the time, unless we actually end up with enough free time to bring everything in for one epic battle.